Sounds
7 games with audio configured
Games
7
Total Sounds
312
Delivered
248
Awaiting Brief
18
๐
Pulled From The Deep
pulled-from-the-deep-ultranudge-pz
๐ 55 soundsโ 47 deliveredโ 85%
๐ง
Arctic Catch
arctic-catch
๐ 42 soundsโ 42 deliveredโ 100%
๐
Celtic Coins Cashways
celtic-coins-cashways
๐ 38 soundsโ 30 deliveredโ 79%
๐
Fiesta Explosiva
fiesta-explosiva-duomax
๐ 36 soundsโ 36 deliveredโ 100%
SFX35 soundsโผ
| Name | Status | Formats | Ver | Updated |
|---|---|---|---|---|
| pftd_anticipation_v1 | Integrated | ogg, mp3, ac3 | v3 | 2d ago |
| pftd_anticipation_v2 | Integrated | ogg, mp3, ac3 | v3 | 2d ago |
| pftd_anticipation_v3 | Integrated | ogg, mp3, ac3 | v3 | 2d ago |
| pftd_bigwin_lvl1_v1 | Approved | ogg, mp3, ac3 | v1 | 5d ago |
| pftd_bigwin_lvl2_v1 | Approved | ogg, mp3, ac3 | v1 | 5d ago |
| pftd_bigwin_lvl3_v1 | Approved | ogg, mp3, ac3 | v1 | 5d ago |
| pftd_bigwin_lvl4_v1 | Approved | ogg, mp3, ac3 | v1 | 5d ago |
| pftd_bigwin_new_v1 | Delivered | ogg, mp3, ac3 | v1 | 1d ago |
| pftd_bigwin_end_hi_v1 | Delivered | ogg, mp3, ac3 | v1 | 1d ago |
| pftd_bigwin_end_lo_v1 | Delivered | ogg, mp3, ac3 | v1 | 1d ago |
| pftd_reelspin_v1 | In Progress | โ | โ | โ |
| pftd_reelstop_v1 | Integrated | ogg, mp3, ac3 | v6 | 3d ago |
| pftd_reelstop_v2 | Integrated | ogg, mp3, ac3 | v6 | 3d ago |
| pftd_click_spin_v1 | Integrated | ogg, mp3, ac3 | v3 | 4d ago |
| pftd_scatter_pulse_v1 | Briefed | โ | โ | Today |
| pftd_scatter_whoosh_v1 | Approved | ogg, mp3, ac3 | v1 | 3d ago |
| pftd_nudge_v1 | Integrated | ogg, mp3, ac3 | v3 | 4d ago |
| pftd_fs_bonus_ex_spin_v1 | In Progress | โ | โ | โ |
| avd_bigwin_intro_v1 | โ Revision Requested | ogg, mp3, ac3 | v1 | Today |
Music4 soundsโผ
Common6 soundsโผ
โน
Audio assets are delivered to Google Drive. Formats (ogg, mp3, ac3) are generated for both desktop and mobile targets. The
audio_engineers role in nova.yml controls who receives sound notifications.avd_bigwin_intro_v1
SFX ยท Pulled From The Deep
Brief
Big win intro stinger โ plays at the start of any big win animation. Should feel triumphant but not overpowering. ~2-3 seconds. Needs to transition cleanly into the bigwin_lvl1 through lvl4 loops. Reference: similar energy to the Crystal Caverns intro stinger from the last project but with the deeper bass register Frank asked for.
Delivered Files
๐View in Google Drive โ dragon-quest-mobile/audio/sfx/
desktop/avd_bigwin_intro_v1.ogg37.3 KB
desktop/avd_bigwin_intro_v1.mp339.9 KB
desktop/avd_bigwin_intro_v1.ac339.3 KB
mobile/avd_bigwin_intro_v1.ogg26.0 KB
mobile/avd_bigwin_intro_v1.mp326.6 KB
mobile/avd_bigwin_intro_v1.ac326.2 KB
Thread 4 messages
F
Frank M.Producer3 days ago
New brief โ big win intro stinger for Pulled From The Deep. Should be ~2-3 seconds, triumphant feel. Think Crystal Caverns intro but with deeper bass. Needs to blend into the win level loops.
M
Music MikeAudio Engineer2 days ago
Got it. Working on two variants โ one with orchestral hit and one with a synth swell. Will drop both into Drive tonight for you to compare.
M
Music MikeAudio Engineer1 day ago
Done โ uploaded both variants to Drive. Went with the orchestral hit in the end, the synth version felt too thin for the game's vibe. Let me know if the bass is heavy enough.
S
Seb P.ProducerToday
Listened through โ the transition into bigwin_lvl1 isn't clean, there's a slight pop at the handoff point around 2.4s. Can you trim the tail and add a small fade? Everything else sounds great.
Status
Revision Requested
Status History
Briefed โ 3 days ago
In Progress โ 2 days ago
Delivered โ 1 day ago
Revision Requested โ Today
Category
SFX
Assigned to
M
Music MikeCreated by
Frank M.
Version
v1
Created
3 days ago
Last updated
Today
Integration
src/sfx/avd_bigwin_intro_v1.wav
โ desktop/*.{ogg,mp3,ac3}
โ mobile/*.{ogg,mp3,ac3}
Not yet integrated โ waiting for approval
Notifications
๐ Revision requested โ Music Mike ยท Today
๐ Delivered โ Frank M., Seb P. ยท 1 day ago
๐ Brief created โ Music Mike ยท 3 days ago
New Sound Brief
Use the naming convention from nova.yml:
{game_slug}_{category}_{name}M
Music Mike ยท mike@soundhouse.coโน
Creating a brief will send a
sound_brief_created notification to Music Mike. They'll see it in their Nova AI inbox.